Search results for "Spatial Visualization"
showing 2 items of 2 documents
Improving graphical information system model use with elision and connecting lines
2004
Graphical information system (IS) models are used to specify and design IS from several perspectives. Due to the growing size and complexity of modern information systems, critical design information is often distributed via multiple diagrams. This slows search performance and results in reading errors that later cause omissions and inconsistencies in the final designs. We study the impact of large screens and the two promising visual integration techniques of elision and connecting lines that can decrease the designers' cognitive efforts to read diagrams. We conduct a laboratory experiment using 84 computer science students to investigate the impact of these techniques on the accuracy of t…
Positive Effects of Videogame Use on Visuospatial Competencies: The Impact of Visualization Style in Preadolescents and Adolescents
2019
Use of videogames (VGs) is almost ubiquitous in preadolescents' and adolescents' everyday life. One of the most intriguing research topics about positive effects of VG use is about the domain of visuospatial competencies. Previous research show that training with videogames enables children and adolescents to improve their scores in visuospatial tests (such as mental rotation of shapes and cubes), and that such training could overcome gender differences in these domains. Our study aimed at (1) verifying the positive effects of videogame use in the visuospatial domain both for male and female adolescents and preadolescents and (2) verifying whether the visualization style (2D or isometric 3D…